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Seven Cities of Gold



The Seven Cities of Gold is a strategy video game created by Dan Bunten (and the game development team Bunten founded, Ozark Softscape) and published by Electronic Arts in 1984. The player takes the role of a late-15th century explorer for the Spanish Empire, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court. The name derives from the "seven cities" of Quivira and Cíbola that were said to be located somewhere in the Southwest United States.

Commodore's Commentary

C=64: Seven Cities of Gold

There's a special place in my heart for this game, due entirely to its bugs.

In the context of the game, the player was Christopher Columbus exploring the Americas.  The player was supposed to trade peacefully with the natives.

However,  instead of trading peacefully, if you systematically massacred all the natives, you could steal all their gold.

If you did this, the Crown would rap you on the knuckles.  However, the amount of gold stolen was so massive that it had no impact on the game.  You were essentially rewarded for genocide.

It was a great deal of fun.

Obtaining the Game

Seven Cities of Gold is now abandonware and is available for download from many sources for many architectures.  To my knowledge, the C=64 version is the only version that has the bugs.

One such download location is here:

Playing the Game

The game still runs under emulation: